Note: I wouldn't recommend forcing AA if you do not have a GTX 460/560 or above, you may experience significant FPS drop in gameplay.
Note: As of OBT, I can vouch that using this guide has stopped the memory leak issue and drastically improves FPS for higher end GPU. I am currently getting 70+ FPS and 90%+ GPU usage in places like Dark Cathedral and Eldritch Academy, where as before it was barely able to maintain 30-40 FPS with GPU usage barely hovering over 20%.
My spec is as follow:
- Windows 7 pro 64-bit
- MSI P55-GD65 (Motherboard)
- Intel i5-750 oc 3.8GHz
- MSI GTX 570 Twin Frozr III PE/OC
- 8GB Crucial Ballistix RAM (4 x 2GB)
- 2x 650GB WD Black in raid 0 (striped volume) & 1x 750GB WD Black
- Cooler Master HAF 932 (full tower case)
- Cooler Master Silent Pro 850w
- Prolimatech Megahalems heatsink with dual Scythe fans (push and pull method)
- 2x Cooler Master 230mm fan, 1x Cooler Master 140mm, 2x Noctua 140mm
- ASUS VW246H Glossy Black 24" @ 1920x1080
Q: Why bother forcing AA through external means when the game already have an AA setting?
A: The in-game FXAA (Light Enrichment set to 2) is not really a true AA, all it does is smear the edges and blurs the entire image vs a re-sampled pixel edge where it smooths out the "jaggy edges" while still maintain its crispness.
Q: You can already force AA through Nvidia Control Pannel, what's the point in using this setup?
A: TERA itself does not have an anti-aliasing compatibility profile, so even if you configure everything within the control panel, it will have no effect on the game, hence the compatibility profile from Nvidia Inspector set to "StarCraft II: Wings of Liberty" (this feature is only available through Inspector).
Q: Forcing AA can be done with any version of Nvidia's driver, so why use the 300 series, what's so special about it?
A: The R300 driver series come with a new feature call "Adaptive Vertical Sync" which dynamically enable VSync only when its needed, which means no video tearing while maintaining high FPS and at the same time reducing power consumption. This particular version of the driver also seems to have stopped the memory leak that I have experienced during most of the CBTs, which is why I highly recommended.
Q: I setup everything according to this guide but it has no affect on my game, there's still jaggy edges along with video glitches, why?
A: This is a common issue due to different hardware from different manufacture. The solution is to find an anti-aliasing compatibility bit that works for your particular card other than the one I specified.
*** WARNING!!! I hold no responsibility for any damage that you may inflict on your system, use this guide at your own risk! ***
To force AA, simply follow the directions below:
Download Nvidia's latest driver 300 series, refer to FAQ for description. (Make sure to select "Custom (Advanced)" installation option and check "Perform a clean installation" in the follow-up screen).
Download Nvidia Inspector from guru3d (google it, link removed since it may conflict with ToS).
After you have the Nvidia Inspector zip file downloaded, extract ALL the files into a desire folder then launch it and update it to the latest version if its not already the latest (there should be a blue update link towards the bottom of the main window).
Once you have everything ready to go, follow the steps below to setup anti-aliasing for TERA.
Note: Make sure you set "Lighting Enrichment" in the video setting option in-game to "1" so it disables the in-game AA.
1. On the main Nvidia Inspector screen, click on the icon at the far right of the "Driver Version" detail section.
2. Once in the profile setting screen, type tera in the "Profiles" field and select "Tera" from the drop down list.
3. To make sure you don't run into issues, lets restore the TERA profile to all its default setting by clicking on the NVIDIA icon (3rd icon) on the top.
4. Finally, make changes to all the appropriate fields highlighted in pink as shown in the image below.
5. Once you are satisfied with all the changes, click on the button on the top right corner to save the settings.
*** The "Texture Filtering" section in the screenshot below is optional, you may experience some FPS drop with it enabled. ***
The results (click on image for full resolution):
In-game FXAA (Light Enrichment set to 2)
True AA (MSAA 4x forced through Nvidia Inspector)
Side by Side Comparison