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#4045 Anti-Aliasing for TERA (Nvidia Only)

Posted Fysik on 16 April 2012 - 07:45 PM

After spending countless hours trying to figure out a solution to TERA's awful optimization and memory leak due to it not utilizing the GPU's full capacity, I have come to the conclusion that forcing AA is the best way to put your GPU to work and keeping the FPS up in horribly optimize places like the Dark Cathedral and the Eldritch Academy, not to mention the excellent graphics of course.

Note: I wouldn't recommend forcing AA if you do not have a GTX 460/560 or above, you may experience significant FPS drop in gameplay.

Note: As of OBT, I can vouch that using this guide has stopped the memory leak issue and drastically improves FPS for higher end GPU. I am currently getting 70+ FPS and 90%+ GPU usage in places like Dark Cathedral and Eldritch Academy, where as before it was barely able to maintain 30-40 FPS with GPU usage barely hovering over 20%.


My spec is as follow:
  • Windows 7 pro 64-bit
  • MSI P55-GD65 (Motherboard)
  • Intel i5-750 oc 3.8GHz
  • MSI GTX 570 Twin Frozr III PE/OC
  • 8GB Crucial Ballistix RAM (4 x 2GB)
  • 2x 650GB WD Black in raid 0 (striped volume) & 1x 750GB WD Black
  • Cooler Master HAF 932 (full tower case)
  • Cooler Master Silent Pro 850w
  • Prolimatech Megahalems heatsink with dual Scythe fans (push and pull method)
  • 2x Cooler Master 230mm fan, 1x Cooler Master 140mm, 2x Noctua 140mm
  • ASUS VW246H Glossy Black 24" @ 1920x1080
- FAQ -

Q: Why bother forcing AA through external means when the game already have an AA setting?
A: The in-game FXAA (Light Enrichment set to 2) is not really a true AA, all it does is smear the edges and blurs the entire image vs a re-sampled pixel edge where it smooths out the "jaggy edges" while still maintain its crispness.

Q: You can already force AA through Nvidia Control Pannel, what's the point in using this setup?
A: TERA itself does not have an anti-aliasing compatibility profile, so even if you configure everything within the control panel, it will have no effect on the game, hence the compatibility profile from Nvidia Inspector set to "StarCraft II: Wings of Liberty" (this feature is only available through Inspector).

Q: Forcing AA can be done with any version of Nvidia's driver, so why use the 300 series, what's so special about it?
A: The R300 driver series come with a new feature call "Adaptive Vertical Sync" which dynamically enable VSync only when its needed, which means no video tearing while maintaining high FPS and at the same time reducing power consumption. This particular version of the driver also seems to have stopped the memory leak that I have experienced during most of the CBTs, which is why I highly recommended.

Q: I setup everything according to this guide but it has no affect on my game, there's still jaggy edges along with video glitches, why?
A: This is a common issue due to different hardware from different manufacture. The solution is to find an anti-aliasing compatibility bit that works for your particular card other than the one I specified.



*** WARNING!!! I hold no responsibility for any damage that you may inflict on your system, use this guide at your own risk! ***



To force AA, simply follow the directions below:

Download Nvidia's latest driver 300 series, refer to FAQ for description. (Make sure to select "Custom (Advanced)" installation option and check "Perform a clean installation" in the follow-up screen).

Download Nvidia Inspector from guru3d (google it, link removed since it may conflict with ToS).

After you have the Nvidia Inspector zip file downloaded, extract ALL the files into a desire folder then launch it and update it to the latest version if its not already the latest (there should be a blue update link towards the bottom of the main window).

Once you have everything ready to go, follow the steps below to setup anti-aliasing for TERA.

Note: Make sure you set "Lighting Enrichment" in the video setting option in-game to "1" so it disables the in-game AA.

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1. On the main Nvidia Inspector screen, click on the Posted Image icon at the far right of the "Driver Version" detail section.
2. Once in the profile setting screen, type tera in the "Profiles" field and select "Tera" from the drop down list.
3. To make sure you don't run into issues, lets restore the TERA profile to all its default setting by clicking on the NVIDIA icon Posted Image (3rd icon) on the top.
4. Finally, make changes to all the appropriate fields highlighted in pink as shown in the image below.
5. Once you are satisfied with all the changes, click on the Posted Image button on the top right corner to save the settings.


*** The "Texture Filtering" section in the screenshot below is optional, you may experience some FPS drop with it enabled. ***


Posted Image



The results (click on image for full resolution):


No AA
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In-game FXAA (Light Enrichment set to 2)
Posted Image


True AA (MSAA 4x forced through Nvidia Inspector)
Posted Image


Side by Side Comparison
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#4178 View Enchant bonuses, including Masterworked gear

Posted Hanabi on 24 March 2013 - 12:16 AM

We've added a new feature to view all possible enchant bonuses weapons & armors can obtain through enchanting!

If the item is enchantable, you will see the enchant levels on the item page:

Posted Image

To view all the possible enchant bonuses at each enchant level, simply click on the enchant level:

Posted Image

and you will see all the possible bonuses you can obtain from reaching that enchant level:

Posted Image


Includes Masterworked Gear

To view an item in Masterworked state, click on the "Masterwork" Icon above the item's tooltip:

Posted Image

The enchant levels will update to reflect Masterworked levels:

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You will also be able to see what the enchant bonuses are for +10 through +12 on all Masterworked gears:

Posted Image


Hopefully this will give players more information and better plan for which bonuses to obtain on enchantable gear!


#4040 Glyph Builder feedback

Posted Hanabi on 09 February 2013 - 01:41 PM

I'm going to be updating the glyph builder in the next couple weeks, and I'm looking for some feedback on how to make it better.
If you have any suggestions to improve functionality, or new feature ideas, please let me know. Or any issues with usablity or format that you have, please post here!
Thanks.


#4062 Glyph Builder feedback

Posted Hanabi on 24 February 2013 - 09:40 AM

View Postmatteo666, on 24 February 2013 - 03:20 AM, said:

Another feature i propose is to see the value of the attack, CD and other for the lv who select, i explain that: if I select lv1 the skill have 100 basic attack, if I select lv30 the skill have 300 basic attack and it call IV, V, VI and ecc ecc.
Yes, I believe that is what maikel was saying above. This will be added to the update.


#4132 TERA Codex Tooltips now available!

Posted Hanabi on 06 March 2013 - 08:51 PM

There have been many requests for tooltips and I'm happy to announce that they are now available for your website!

To use the tooltips, simply put this javascript in the <head> tag of your website:

<script type="text/javascript" src="http://teracodex.com/tools/codextooltips.js"></script>

Then you can link to any item in our database, and the link will automatically generate the tooltip for that item.
For example:

<a href="http://teracodex.com/item/21396">Foresight & Hindsight</a>

The link will create the tooltip for the item:
Foresight & Hindsight

For advanced features and usage, check out the Tooltips page.

This is the first public release, so if you have any feedback, or if you experience any problems using the tooltips on your website, please let me know, thanks!


#4133 TERA Codex Tooltips now available!

Posted inspirio on 08 March 2013 - 04:53 AM

Today most of tooltips on site doesn't work? Where is the problem?


#4134 TERA Codex Tooltips now available!

Posted Hanabi on 08 March 2013 - 09:29 AM

View Postinspirio, on 08 March 2013 - 04:53 AM, said:

Today most of tooltips on site doesn't work? Where is the problem?
Can you send me a link to the page that they are not working and I'll check.


#4177 Anti-Aliasing for TERA (Nvidia Only)

Posted Fysik on 22 March 2013 - 12:32 PM

View Postzinac, on 17 March 2013 - 09:19 PM, said:

wel li tried this even thought the post is old and it did nothing lol

You need to find the correct anti-aliasing compatibility bit that works for your particular brand of video card, refer to the FAQ.



View PostFysik, on 16 April 2012 - 07:45 PM, said:

- FAQ -

Q: I setup everything according to this guide but it has no affect on my game, there's still jaggy edges along with video glitches, why?
A: This is a common issue due to different hardware from different manufacture. The solution is to find an anti-aliasing compatibility bit that works for your particular card other than the one I specified.



#4184 View Enchant bonuses, including Masterworked gear

Posted Shinobu on 25 March 2013 - 02:31 PM

The enchantments for conjunction are incorrect.

+1/+3/+5/+7/+9 is +8pvp damage
+10/+11/+12 is +1.5% healing

The enchantments for Conjunct Sandals are also incorrect.

+3 should be 1 balance factor
+9 should be decreases pvp damage taken by 11
+10/+11/+12 should be increases endurance by +2

crasis robes
+1/+3/+5/+7/+9 is -7 pvp damage taken
+10/+11/+12/ is 2 endurance

looks like you had everything set 1 to low in the case of numbers.