- Item Details
- Rare Robes
- Usable By
- 58Level Required
- Item Obtained
- YesEnchantable
- NoTradable
- NoSell to Vendor
- NoStore in Bank
- NoStore in Guild Bank
- Sell Value
- Buy Price
Rare Robes
For Mystic, Priest, Sorcerer
For level 58 or above
Enchantable, Extractable: Tier 11, Remodelable, Dyeable
Cannot trade, No sale value, Cannot be stored in bank, This item can't be stored in the guild bank
Item level 58
Increases resistance to Malaise of Despair by 35%
At +3: Random effect 
30% chance to regenerate HP when combat starts.
Heal 0.11% of total HP instantly when skill hits target.
Increases HP restoration by 8.6%.
Damage from boss monsters decreases by 4.5%.
You take 6% less damage from enraged monsters.
You take 3% less damage from frontal attacks.
You take 3% less damage from the monster with highest aggro to you.
Damage from minions decreases by 4.5%.
Damage from normal monsters decreases by 4.5%.
You take 5.3% less damage from attacks while knocked down.
Increases balance while using a skill by 18%.
Reflects 15% of damage to the attacker.
Decreases PvP damage taken by 2.
At +6: Random effect 
30% chance to regenerate HP when combat starts.
Heal 0.11% of total HP instantly when skill hits target.
Increases HP restoration by 8.6%.
Damage from boss monsters decreases by 4.5%.
You take 6% less damage from enraged monsters.
You take 3% less damage from frontal attacks.
You take 3% less damage from the monster with highest aggro to you.
Damage from minions decreases by 4.5%.
Damage from normal monsters decreases by 4.5%.
You take 5.3% less damage from attacks while knocked down.
Increases balance while using a skill by 18%.
Reflects 15% of damage to the attacker.
Decreases PvP damage taken by 2.
At +9: Random effect 
30% chance to regenerate HP when combat starts.
Heal 0.11% of total HP instantly when skill hits target.
Increases HP restoration by 8.6%.
Damage from boss monsters decreases by 4.5%.
You take 6% less damage from enraged monsters.
You take 3% less damage from frontal attacks.
You take 3% less damage from the monster with highest aggro to you.
Damage from minions decreases by 4.5%.
Damage from normal monsters decreases by 4.5%.
You take 5.3% less damage from attacks while knocked down.
Increases balance while using a skill by 18%.
Reflects 15% of damage to the attacker.
Decreases PvP damage taken by 2.
Increases resistance to Malaise of Despair by 35%
At +3: Random effect 
30% chance to regenerate HP when combat starts.
Heal 0.17% of total HP instantly when skill hits target.
Increases balance while using a skill by 24%.
Increases HP restoration by 10.4%.
Damage from boss monsters decreases by 6%.
You take 8% less damage from enraged monsters.
You take 4% less damage from frontal attacks.
You take 4% less damage from the monster with highest aggro to you.
Damage from minions decreases by 6%.
Damage from normal monsters decreases by 6%.
You take 7% less damage from attacks while knocked down.
Reflects 18.2% of damage to the attacker.
Decreases PvP damage taken by 2.
At +6: Random effect 
30% chance to regenerate HP when combat starts.
Heal 0.17% of total HP instantly when skill hits target.
Increases balance while using a skill by 24%.
Increases HP restoration by 10.4%.
Damage from boss monsters decreases by 6%.
You take 8% less damage from enraged monsters.
You take 4% less damage from frontal attacks.
You take 4% less damage from the monster with highest aggro to you.
Damage from minions decreases by 6%.
Damage from normal monsters decreases by 6%.
You take 7% less damage from attacks while knocked down.
Reflects 18.2% of damage to the attacker.
Decreases PvP damage taken by 2.
At +9: Random effect 
30% chance to regenerate HP when combat starts.
Heal 0.17% of total HP instantly when skill hits target.
Increases balance while using a skill by 24%.
Increases HP restoration by 10.4%.
Damage from boss monsters decreases by 6%.
You take 8% less damage from enraged monsters.
You take 4% less damage from frontal attacks.
You take 4% less damage from the monster with highest aggro to you.
Damage from minions decreases by 6%.
Damage from normal monsters decreases by 6%.
You take 7% less damage from attacks while knocked down.
Reflects 18.2% of damage to the attacker.
Decreases PvP damage taken by 2.
At +10: Random effect 
Increases endurance by 2.
At +11: Random effect 
Increases endurance by 2.
At +12: Random effect 
Increases endurance by 2.
Crystal socket
Crystal socket
Crystal socket
Crystal socket





Add a Comment:
Please Log in or Register to post a comment.
Upload a Screenshot:
Please Log in or Register to submit a screenshot.