• Item Details
  • Uncommon Staff
  • Usable By
  • 24
    Level Required
  • Item Obtained
  • Yes
    Enchantable
  • No
    Tradable
  • Yes
    Sell to Vendor
  • No
    Store in Bank
  • No
    Store in Guild Bank
  • Sell Value
  • Buy Price
Enchant:  
Staff of Ulfur

Uncommon Staff

For Priest

For level 24 or above

Enchantable, Extractable: Tier 4, Remodelable

Cannot trade, Cannot be stored in bank, This item can't be stored in the guild bank

Item level 24

Attack modifier123
Impact modifier119

Heals 341 HP.

Do 4.5% more damage when you attack minions.

At +3: Random effect

50% chance to regenerate MP when combat starts.

Increases attack speed by 8%.

Increases healing 7%.

Do 4.5% more damage when you attack boss monsters.

Do 6% more damage when you attack enraged monsters.

You deal 3% extra damage to the target with the highest aggro to you.

Do 4.5% more damage when you attack minions.

Do 4.5% more damage when you attack normal monsters.

Increases PvP damage dealt by 3.

Do 5.3% more damage when you attack prone monsters.

Your skills produce 6% less aggro.

0.2% of your total MP instantly returns when you use a skill.

At +6: Random effect

50% chance to regenerate MP when combat starts.

Increases attack speed by 8%.

Increases healing 7%.

Do 4.5% more damage when you attack boss monsters.

Do 6% more damage when you attack enraged monsters.

You deal 3% extra damage to the target with the highest aggro to you.

Do 4.5% more damage when you attack minions.

Do 4.5% more damage when you attack normal monsters.

Increases PvP damage dealt by 3.

Do 5.3% more damage when you attack prone monsters.

Your skills produce 6% less aggro.

0.2% of your total MP instantly returns when you use a skill.

At +9: Random effect

50% chance to regenerate MP when combat starts.

Increases attack speed by 8%.

Increases healing 7%.

Do 4.5% more damage when you attack boss monsters.

Do 6% more damage when you attack enraged monsters.

You deal 3% extra damage to the target with the highest aggro to you.

Do 4.5% more damage when you attack minions.

Do 4.5% more damage when you attack normal monsters.

Increases PvP damage dealt by 3.

Do 5.3% more damage when you attack prone monsters.

Your skills produce 6% less aggro.

0.2% of your total MP instantly returns when you use a skill.

Heals 341 HP.

Do 5.3% more damage when you attack minions.

At +3: Random effect

50% chance to regenerate MP when combat starts.

Increases PvP damage dealt by 3.

Increases attack speed by 9%.

Increases healing 8%.

Do 6% more damage when you attack boss monsters.

Do 8% more damage when you attack enraged monsters.

You deal 4% extra damage to the target with the highest aggro to you.

Do 6% more damage when you attack minions.

Do 6% more damage when you attack normal monsters.

Do 7% more damage when you attack prone monsters.

Reduces aggro from skills by 7%.

0.25% of your total MP instantly returns when you use a skill.

At +6: Random effect

50% chance to regenerate MP when combat starts.

Increases PvP damage dealt by 3.

Increases attack speed by 9%.

Increases healing 8%.

Do 6% more damage when you attack boss monsters.

Do 8% more damage when you attack enraged monsters.

You deal 4% extra damage to the target with the highest aggro to you.

Do 6% more damage when you attack minions.

Do 6% more damage when you attack normal monsters.

Do 7% more damage when you attack prone monsters.

Reduces aggro from skills by 7%.

0.25% of your total MP instantly returns when you use a skill.

At +9: Random effect

50% chance to regenerate MP when combat starts.

Increases PvP damage dealt by 3.

Increases attack speed by 9%.

Increases healing 8%.

Do 6% more damage when you attack boss monsters.

Do 8% more damage when you attack enraged monsters.

You deal 4% extra damage to the target with the highest aggro to you.

Do 6% more damage when you attack minions.

Do 6% more damage when you attack normal monsters.

Do 7% more damage when you attack prone monsters.

Reduces aggro from skills by 7%.

0.25% of your total MP instantly returns when you use a skill.

At +10: Random effect

Increases power by 2.

At +11: Random effect

Increases power by 2.

At +12: Random effect

Increases power by 2.

Crystal socket

Crystal socket

Crystal socket

* Note: The Masterworked version uses the 3% increased stat modifier. The 1% and 2% modifier will result in lower stats than show here.