• Item Details
  • Uncommon Hauberk
  • Usable By
  • 24
    Level Required
  • Quest
    Item Obtained
  • Yes
    Enchantable
  • No
    Tradable
  • Yes
    Sell to Vendor
  • No
    Store in Bank
  • No
    Store in Guild Bank
  • Sell Value
  • Buy Price
Enchant:  
Ducal Hauberk

Uncommon Hauberk

For Berserker, Lancer

For level 24 or above

Enchantable, Extractable: Tier 4, Remodelable, Dyeable

Cannot trade, Cannot be stored in bank, This item can't be stored in the guild bank

Item level 24

Defense modifier148
Balance modifier80

Damage from minions decreases by 4.5%.

At +3: Random effect

30% chance to regenerate HP when combat starts.

Heal 0.11% of total HP instantly when skill hits target.

Increases HP restoration by 8.6%.

Damage from boss monsters decreases by 4.5%.

You take 6% less damage from enraged monsters.

You take 3% less damage from frontal attacks.

You take 3% less damage from the monster with highest aggro to you.

Damage from minions decreases by 4.5%.

Damage from normal monsters decreases by 4.5%.

You take 5.3% less damage from attacks while knocked down.

Increases balance while using a skill by 18%.

Reflects 15% of damage to the attacker.

Decreases PvP damage taken by 2.

At +6: Random effect

30% chance to regenerate HP when combat starts.

Heal 0.11% of total HP instantly when skill hits target.

Increases HP restoration by 8.6%.

Damage from boss monsters decreases by 4.5%.

You take 6% less damage from enraged monsters.

You take 3% less damage from frontal attacks.

You take 3% less damage from the monster with highest aggro to you.

Damage from minions decreases by 4.5%.

Damage from normal monsters decreases by 4.5%.

You take 5.3% less damage from attacks while knocked down.

Increases balance while using a skill by 18%.

Reflects 15% of damage to the attacker.

Decreases PvP damage taken by 2.

At +9: Random effect

30% chance to regenerate HP when combat starts.

Heal 0.11% of total HP instantly when skill hits target.

Increases HP restoration by 8.6%.

Damage from boss monsters decreases by 4.5%.

You take 6% less damage from enraged monsters.

You take 3% less damage from frontal attacks.

You take 3% less damage from the monster with highest aggro to you.

Damage from minions decreases by 4.5%.

Damage from normal monsters decreases by 4.5%.

You take 5.3% less damage from attacks while knocked down.

Increases balance while using a skill by 18%.

Reflects 15% of damage to the attacker.

Decreases PvP damage taken by 2.

Damage from minions decreases by 5.3%.

At +3: Random effect

30% chance to regenerate HP when combat starts.

Heal 0.17% of total HP instantly when skill hits target.

Increases balance while using a skill by 24%.

Increases HP restoration by 10.4%.

Damage from boss monsters decreases by 6%.

You take 8% less damage from enraged monsters.

You take 4% less damage from frontal attacks.

You take 4% less damage from the monster with highest aggro to you.

Damage from minions decreases by 6%.

Damage from normal monsters decreases by 6%.

You take 7% less damage from attacks while knocked down.

Reflects 18.2% of damage to the attacker.

Decreases PvP damage taken by 2.

At +6: Random effect

30% chance to regenerate HP when combat starts.

Heal 0.17% of total HP instantly when skill hits target.

Increases balance while using a skill by 24%.

Increases HP restoration by 10.4%.

Damage from boss monsters decreases by 6%.

You take 8% less damage from enraged monsters.

You take 4% less damage from frontal attacks.

You take 4% less damage from the monster with highest aggro to you.

Damage from minions decreases by 6%.

Damage from normal monsters decreases by 6%.

You take 7% less damage from attacks while knocked down.

Reflects 18.2% of damage to the attacker.

Decreases PvP damage taken by 2.

At +9: Random effect

30% chance to regenerate HP when combat starts.

Heal 0.17% of total HP instantly when skill hits target.

Increases balance while using a skill by 24%.

Increases HP restoration by 10.4%.

Damage from boss monsters decreases by 6%.

You take 8% less damage from enraged monsters.

You take 4% less damage from frontal attacks.

You take 4% less damage from the monster with highest aggro to you.

Damage from minions decreases by 6%.

Damage from normal monsters decreases by 6%.

You take 7% less damage from attacks while knocked down.

Reflects 18.2% of damage to the attacker.

Decreases PvP damage taken by 2.

At +10: Random effect

Increases endurance by 1.

At +11: Random effect

Increases endurance by 1.

At +12: Random effect

Increases endurance by 1.

Crystal socket

Crystal socket

Crystal socket

* Note: The Masterworked version uses the 3% increased stat modifier. The 1% and 2% modifier will result in lower stats than show here.