• Item Details
  • Rare Scepter
  • Usable By
  • 40
    Level Required
  • Craft
    Item Obtained
  • Yes
    Enchantable
  • Yes
    Tradable
  • Yes
    Sell to Vendor
  • Yes
    Store in Bank
  • Yes
    Store in Guild Bank
  • Sell Value
  • Buy Price
Enchant:  
Attuned Star-crossed Wand

Rare Scepter

For Mystic

For level 40 or above

Binds on Equip

Enchantable, Extractable: Tier 8, Remodelable

Item level 40

Attack modifier400
Impact modifier736

Heals 937 HP.

Increase healing by 9.1%.

50% chance to regenerate MP when combat starts.

At +3: Random effect

50% chance to regenerate MP when combat starts.

Increases attack speed by 8%.

Increases healing 7%.

Do 4.5% more damage when you attack boss monsters.

Do 6% more damage when you attack enraged monsters.

You deal 3% extra damage to the target with the highest aggro to you.

Do 4.5% more damage when you attack minions.

Do 4.5% more damage when you attack normal monsters.

Increases PvP damage dealt by 3.

Do 5.3% more damage when you attack prone monsters.

Your skills produce 6% less aggro.

0.2% of your total MP instantly returns when you use a skill.

At +6: Random effect

50% chance to regenerate MP when combat starts.

Increases attack speed by 8%.

Increases healing 7%.

Do 4.5% more damage when you attack boss monsters.

Do 6% more damage when you attack enraged monsters.

You deal 3% extra damage to the target with the highest aggro to you.

Do 4.5% more damage when you attack minions.

Do 4.5% more damage when you attack normal monsters.

Increases PvP damage dealt by 3.

Do 5.3% more damage when you attack prone monsters.

Your skills produce 6% less aggro.

0.2% of your total MP instantly returns when you use a skill.

At +9: Random effect

50% chance to regenerate MP when combat starts.

Increases attack speed by 8%.

Increases healing 7%.

Do 4.5% more damage when you attack boss monsters.

Do 6% more damage when you attack enraged monsters.

You deal 3% extra damage to the target with the highest aggro to you.

Do 4.5% more damage when you attack minions.

Do 4.5% more damage when you attack normal monsters.

Increases PvP damage dealt by 3.

Do 5.3% more damage when you attack prone monsters.

Your skills produce 6% less aggro.

0.2% of your total MP instantly returns when you use a skill.

Heals 937 HP.

Increases healing by 9.3%.

50% chance to regenerate MP when combat starts.

At +3: Random effect

50% chance to regenerate MP when combat starts.

Increases PvP damage dealt by 3.

Increases attack speed by 9%.

Increases healing 8%.

Do 6% more damage when you attack boss monsters.

Do 8% more damage when you attack enraged monsters.

You deal 4% extra damage to the target with the highest aggro to you.

Do 6% more damage when you attack minions.

Do 6% more damage when you attack normal monsters.

Do 7% more damage when you attack prone monsters.

Reduces aggro from skills by 7%.

0.25% of your total MP instantly returns when you use a skill.

At +6: Random effect

50% chance to regenerate MP when combat starts.

Increases PvP damage dealt by 3.

Increases attack speed by 9%.

Increases healing 8%.

Do 6% more damage when you attack boss monsters.

Do 8% more damage when you attack enraged monsters.

You deal 4% extra damage to the target with the highest aggro to you.

Do 6% more damage when you attack minions.

Do 6% more damage when you attack normal monsters.

Do 7% more damage when you attack prone monsters.

Reduces aggro from skills by 7%.

0.25% of your total MP instantly returns when you use a skill.

At +9: Random effect

50% chance to regenerate MP when combat starts.

Increases PvP damage dealt by 3.

Increases attack speed by 9%.

Increases healing 8%.

Do 6% more damage when you attack boss monsters.

Do 8% more damage when you attack enraged monsters.

You deal 4% extra damage to the target with the highest aggro to you.

Do 6% more damage when you attack minions.

Do 6% more damage when you attack normal monsters.

Do 7% more damage when you attack prone monsters.

Reduces aggro from skills by 7%.

0.25% of your total MP instantly returns when you use a skill.

At +10: Random effect

Increases power by 2.

At +11: Random effect

Increases power by 2.

At +12: Random effect

Increases power by 2.

Crystal socket

Crystal socket

Crystal socket

* Note: The Masterworked version uses the 3% increased stat modifier. The 1% and 2% modifier will result in lower stats than show here.